MOCA location-aware engagement platform for mobile brings big data and machine learning to location-based engagement. MOCA provides 1-to-1 personalized customer experiences in real time according to profile, behavior and micro-location context.
MOCA has been awarded a prestigious GSMA GLOMO prize in the category of Best Mobile Cloud Service 2016 for a focused solution to drive next-generation micro-location marketing. Visit us at mocaplatform.com and learn more.
Configure and trigger actions when entering or leaving BLE beacon proximity. Add SDK to your app, use MOCA Console to add your iBeacon compatible hardware, and you are ready to test! No more programming required.
Configure and trigger actions when entering or leaving physical locations. Simply add a new place with geofence in MOCA Console and MOCA will automatically do the rest. The feature includes enter/exit triggers in foreground/background/suspended modes, automatic event tracking, cloud-based remote management. MOCA also overcomes 100 geofences limit by adaptive geofence subscription handling.
Design and launch proximity-triggered experiences in minutes. Configure your beacon and geofence triggers and assign what content should be delivered to users. MOCA SDK automatically syncs content from cloud, and support push notifications, full screen interstitials (HTML5/CSS3), images, video, deep links, invisible tagging ("add attribute to user profile"), custom actions and more. The SDK also support offline content by storing content on the device and delivering to user when trigger fires but there is no Internet connection available.
Track location, campaign and custom in-app events. Get near real-time dashboards within MOCA Console. Use REST API and streaming services to connect to your backend and process raw events.
Use boolean expressions over user profile attributes and location-based behaviors to deliver content only to desired user groups or individuals. MOCA supports distributed segmentation model, which means the SDK manages symbolic predicates that are evaluated in real-time and determine if the content is displayed to the user.
- Display cap logic for campaigns
- Minor bug fixes
- Battery consumption optimizations for background beacon scanning